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Showing posts from March, 2021

LCD TV as a Computer Monitor for CG (based on 4 years of experience)

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  Honest feedback from a professional 3D artist about using an LCD TV as a main monitor for everyday work with computer graphics. It is a very cool and informative article with real reviews based on 4 years of daily use of a 43-inch 4K LCD TV as a PC monitor for 3D modeling, 3D rendering, video and image editing. Feedback from this article will be useful not only for people involved in CG, but also for those who decide to buy a new PC monitor for other purposes. Even for gamers. This is a longread, so only the bravest will reach the end. But fortunately, it seems that the dudes from Tq also like this article, so recently they came up with a video: The video contains, lets say, a truncated version of what you will find in article, but still describes quite well what this article is about. I hope you find it interesting. Welcome to the 4K TV as PC Monitor article !

Banana 3d Model

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  Photorealistic 3d model of a medium-ripe Yellow Cavendish Banana . This is a unique 3D model, not just a banal shape of a closed banana, which can be found anywhere. Thanks to the advanced geometry, the peel of this banana 3d model can really be opened and closed. This means that you can peel a banana in real time in the viewport of 3D editor by simply changing a few values ​​in the modifiers applied to the model. Initially, this 3D model was made in 3ds Max using a high-resolution 3D scan of a real banana as a reference . Ready-to-peel modifiers stack only exist in .max format. But this asset contains many other formats, including universal FBX and OBJ. Because each software has its own modifiers, all formats except 3ds Max contain this asset in the typical (closed) position without the use of modifiers. In any case, it will be very easy to reproduce a similar stack of modifiers in any other 3D package. This 3d asset is also contains a visual diagram of the modifiers used in its 3ds

Red Bell Pepper 3D Model

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Photorealistic 3D model of red Bell Pepper with a green trunk . The body and trunk are made as separate 3D models. This 3D model of pepper, created over 3D scan of high resolution that was used as a 3D reference for shape and texture. So, result is very realistic. Low-polygonal base mesh of this 3d model, created manually and ready for surface subdivision smoothing. Large parts from original high-resolution 3D scan are baked into a 16 bit displacement texture, and small ones are baked into a normal map. This 3D asset was originally created in 3ds Max, but has also been converted to many other formats, including universal ones. For more versatile use, the texture set of this asset texture is PBR ready. The 3D model of bell pepper is very detailed and can be used to create close-up static shots. You can find more cool and professionally made 3D models at RenderStuff, including free 3d models with direct downloads .